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15
Oct
Finalized skull turned in.  I wish i had more time to work on this, but going back home for family kinda put a damper on that.  But it was awesome to see my niece and nephew =o)

Anyways this is my first official sculpt in Zbrush.  Yet again i allowed myself to get too high in my divisions. 

Finalized skull turned in.  I wish i had more time to work on this, but going back home for family kinda put a damper on that.  But it was awesome to see my niece and nephew =o)

Anyways this is my first official sculpt in Zbrush.  Yet again i allowed myself to get too high in my divisions. 

Notes

  1. enduranceandsurvive reblogged this from halfiesart
  2. halfiesart posted this
About me
My name is Carrie Patterson. I have over three years of experience creating art and environments for 3D games. I specialize in prop and environment art, but also have experience creating characters. I received a Bachelor's of Science from the Art Institute of California San Diego in Game Art and Design after graduating with honors. I am a fast learner, quick thinker, problem solver, and am able to get the job done with limited resources. I want to bring my experience to your company by helping create games that everyone will enjoy playing for years to come. I am a hard worker, and love every minute of what I do.

And this...is my blog

Email - Carrie@3DPatterson.com Portfolio - 3dpatterson.com DeviantArt - http://halfiesart.deviantart.com

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